"C:/Users/grant/Downloads/Cerberus_v2021-05-16-Windows/Cerberus_v2021-05-16/bin/transcc_winnt" -target=Desktop_Game_(Glfw3+Angle) -config=Debug -run "C:/Users/grant/Downloads/Cerberus_v2021-05-16-Windows/Cerberus_v2021-05-16/examples/mojo2/bouncyaliens/bouncyaliens.cxs" TRANS cerberus compiler V2021-03-21 Parsing... Semanting... Translating... Building... Microsoft (R) Build Engine version 14.0.23107.0 Copyright (C) Microsoft Corporation. All rights reserved. Building the projects in this solution one at a time. To enable parallel build, please add the "/m" switch. Build started 6/22/2021 11:04:12 AM. Project "C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.sln" on node 1 (default targets). ValidateSolutionConfiguration: Building solution configuration "Debug|win32". Project "C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.sln" (1) is building "C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.vcxproj" (2) on node 1 (default targets). InitializeBuildStatus: Touching "C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\build\Debug\CerberusGame.tlog\unsuccessfulbuild". ClCompile: All outputs are up-to-date. C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I../angle/include /I../stb /I../openal/include /I../glfw3/include /I../glfw3/src /Zi /nologo /W0 /WX- /Od /Oy- /D WIN32 /D _DEBUG /D _WINDOWS /D _MBCS /Gm /EHa /MTd /GS /Gy- /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\build\Debug\\" /Fd"C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\build\Debug\vc140.pdb" /Gd /TP /analyze- /errorReport:queue /bigobj ..\main.cpp main.cpp ..\main.cpp(3459): error C2065: 'GL_PROJECTION': undeclared identifier [C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.vcxproj] ..\main.cpp(3459): error C3861: 'glMatrixMode': identifier not found [C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.vcxproj] ..\main.cpp(3460): error C3861: 'glLoadIdentity': identifier not found [C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.vcxproj] ..\main.cpp(3461): error C3861: 'glOrtho': identifier not found [C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.vcxproj] ..\main.cpp(3462): error C2065: 'GL_MODELVIEW': undeclared identifier [C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.vcxproj] ..\main.cpp(3462): error C3861: 'glMatrixMode': identifier not found [C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.vcxproj] ..\main.cpp(3463): error C3861: 'glLoadIdentity': identifier not found [C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.vcxproj] ..\main.cpp(3465): error C2065: 'GL_VERTEX_ARRAY': undeclared identifier [C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.vcxproj] ..\main.cpp(3465): error C3861: 'glEnableClientState': identifier not found [C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.vcxproj] ..\main.cpp(3466): error C3861: 'glVertexPointer': identifier not found [C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.vcxproj] ..\main.cpp(3468): error C2065: 'GL_TEXTURE_COORD_ARRAY': undeclared identifier [C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.vcxproj] ..\main.cpp(3468): error C3861: 'glEnableClientState': identifier not found [C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.vcxproj] ..\main.cpp(3469): error C3861: 'glTexCoordPointer': identifier not found [C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.vcxproj] ..\main.cpp(3471): error C2065: 'GL_COLOR_ARRAY': undeclared identifier [C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.vcxproj] ..\main.cpp(3471): error C3861: 'glEnableClientState': identifier not found [C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.vcxproj] ..\main.cpp(3472): error C3861: 'glColorPointer': identifier not found [C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.vcxproj] Done Building Project "C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.vcxproj" (default targets) -- FAILED. Done Building Project "C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.sln" (default targets) -- FAILED. Build FAILED. "C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.sln" (default target) (1) -> "C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.vcxproj" (default target) (2) -> (ClCompile target) -> ..\main.cpp(3459): error C2065: 'GL_PROJECTION': undeclared identifier [C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.vcxproj] ..\main.cpp(3459): error C3861: 'glMatrixMode': identifier not found [C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.vcxproj] ..\main.cpp(3460): error C3861: 'glLoadIdentity': identifier not found [C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.vcxproj] ..\main.cpp(3461): error C3861: 'glOrtho': identifier not found [C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.vcxproj] ..\main.cpp(3462): error C2065: 'GL_MODELVIEW': undeclared identifier [C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.vcxproj] ..\main.cpp(3462): error C3861: 'glMatrixMode': identifier not found [C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.vcxproj] ..\main.cpp(3463): error C3861: 'glLoadIdentity': identifier not found [C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.vcxproj] ..\main.cpp(3465): error C2065: 'GL_VERTEX_ARRAY': undeclared identifier [C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.vcxproj] ..\main.cpp(3465): error C3861: 'glEnableClientState': identifier not found [C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.vcxproj] ..\main.cpp(3466): error C3861: 'glVertexPointer': identifier not found [C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.vcxproj] ..\main.cpp(3468): error C2065: 'GL_TEXTURE_COORD_ARRAY': undeclared identifier [C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.vcxproj] ..\main.cpp(3468): error C3861: 'glEnableClientState': identifier not found [C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.vcxproj] ..\main.cpp(3469): error C3861: 'glTexCoordPointer': identifier not found [C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.vcxproj] ..\main.cpp(3471): error C2065: 'GL_COLOR_ARRAY': undeclared identifier [C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.vcxproj] ..\main.cpp(3471): error C3861: 'glEnableClientState': identifier not found [C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.vcxproj] ..\main.cpp(3472): error C3861: 'glColorPointer': identifier not found [C:\Users\grant\Downloads\Cerberus_v2021-05-16-Windows\Cerberus_v2021-05-16\examples\mojo2\bouncyaliens\bouncyaliens.buildv2021-05-16\glfw3_angle\msvc\CerberusGame.vcxproj] 0 Warning(s) 16 Error(s) Time Elapsed 00:00:04.11 TRANS FAILED: Error executing '"C:\Program Files (x86)\MSBuild\14.0\Bin\MSBuild.exe" /p:Configuration=Debug /p:Platform=win32', return code=1 Done.