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I got it to work just fine a couple of years ago, so yes it's definitely possible. I tried again just recently and I also failed terribly. There is a thread here somewhere with instructions that I followed last time. I will look again as I want to try using VS again myself. If I have any luck I will let you know what I did.Hi. Is it possible to use Visual Studio 2017 for actually coding cerberusx? I have tried installing the vsix extension but failed terribly on all accounts.
Thanks
I just tried getting it to work again, no luck though. Not getting any errors, it appears to compile but then just says done. I tend to use Jungle and Mollusk.Hi. Is it possible to use Visual Studio 2017 for actually coding cerberusx? I have tried installing the vsix extension but failed terribly on all accounts.
Thanks
MSBUILD_PATH="${PROGRAMFILES(x86)}\Microsoft Visual Studio\2017\Community\MSBuild\15.0\Bin\MSBuild.exe"
#GLFW_USE_MINGW=False
Mike, I don't even know if it is making a build file. My output is:@Podge could you please share what you did to make it build a file?
So you are on Windows, right? And you are using the extension for VS-Code by AdamRedwoods!?/Applications/Cerberus/bin/transcc_macos -config=Debug -run -target="Desktop_Game_(Glfw3)" "x:\Current Robo Rally Build\Test Area\w\w.cxs"
Done.
I have no idea why MacOS is in there, needless to say it's not working for me.