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Thanks Mike. I guess I'll try min sdk 26.1.1 tonight and see if that helps. Are you using the ndk or the Google usb driver in your builds?
 
Ok I believe I was using both shouldn't matter though... just thought I'd ask since you had the ndk installed.
 
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Well tried again last night - still no ads. I even tried making new ad units with new ID's thinking there might be a conflict somewhere - still nothing. Tried the example code in the documentation out of curiosity - nothing. Maybe I'll have to start all over with all new gradle builds or something to reset everything. I'm just not sure. Sorry to keep bugging about this - never had this problem this long.
 
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Yeah it will have to be this evening sometime after work. What part do you want to see? The config setups?
 
Are you trying on a real device? Ads won't show up on the emulator if memory serves me well.

Also there is a 'test id', to show default ads - those that work?
 
Yep I always output to device. It's weird I'm not sure what's going on. I didn't use test id's I used mine. As I have apps circulating with them so thought it shouldn't matter. I've done both debug and release builds too.
 
@MikeHart this is what I am using ...

platforms.png


I removed android 4.0 since this...

sdkproj.png


Config.CSX:
#ANDROID_MIN_SDK_VERSION="26"
#ANDROID_TARGET_SDK_VERSION="28"
#ANDROID_BUILD_TOOLS_VERSION="28.0.1"

ConfigWinNT.txt
'Java dev kit path
'
'Must be set to a valid dir for ANDROID and FLASH target support
'
'The Java JDK is currently available here: http://www.oracle.com/technetwork/java/javase/downloads/index.html
'
JDK_PATH="C:\Java\jdk1.8.0_181"

'------------------

'Android SDK and tool paths.
'
'Must be set to a valid dir for ANDROID target support
'
ANDROID_PATH="C:\Program Files\Android\Android Studio"

****************************
 
That is similar to mine. I don't know what is causing your problems. I will prepare an apk that runs fine on mine so you can install it and see if it is working on yours. So it isnt a network or device issue.
If it does, then it is some kind of configuration on your side.Sorry for not being able to help you more.
 
Is it a chinese device? If it is, some chinese manufactors love to redirect admob.com to 127.0.0.1 (there is something akin to the windows's HOSTS files on Android/Linux which you can edit)

Or maybe, there isn't an ad for your region (highly unlikely, but watch the output on the debug console)
 
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I'm using a Samsung Galaxy S8 and had no probs in the past. Its just strange, I have 29 apps on Google Play running ads as we speak - earning money. They Just aren't working with these builds. IDK... something must be screwed up on my end somewhere I just haven't found it yet :eek:

Shouldn't a bunch of .jar files show up in the build output while compiling the google play services? I used to see them in MX but not here.
 
I think I have figured out what my problem is and I feel quite stupid for this. Out of curiosity I downloaded one of my apps from the play store and played it - no ads. I restarted my phone and they worked fine. I deleted my build from earlier but will recompile later. I'm thinking that's all I needed to do - rediculous.
 
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