MikeHart
Administrator
CX Code Contributor
3rd Party Module Dev
3rd Party Target Dev
3rd Party Tool Dev
- Joined
- Jun 19, 2017
- Messages
- 3,500
Hi folks,
long time no release. But this one is again for all platforms we support. Thanks to everyone who contributed to it.
Change log since the last release:
FIX: [mojo2] Fixed DrawList.DrawQuad not drawing correctly when using a material. (Author: MikeHart)
FIX: [mojo2] Fixed alpha blending issue on IOS. (Author: Phil7)
FIX: [mojo] Fixed DrawImage9P spacing and scaling issues. (Author: MikeHart)
FIX: [interpolate] Fixed InterpolateCustomLine returning correct end value. (Author: MikeHart)
FIX: [transcc] Fixed missing help output of builddir parameter. (Author: MikeHart)
FIX: [TRANS] Fixed external libraries not being copied not being copied. (Author: MikeHart)
FIX: [Vec2D] Fixed typo in Vec2D.ToString(). (Author: fightlessbirds)
FIX: [mojo2/Android] Locale problem fix on Android. (Author: xpazr58)
NEW: [mojo2] Added DrawTriangleFan:Void(x:Float, y:Float, vertices:Float[], img:Image, imgX:Float=0.0, imgY:Float=0.0, imgScaleX:Float=1.0, imgScaleY:Float=1.0. (Author: Phil7)
NEW: [mojo2] Added mojo2/DrawTriangleFan_test example. (Author: Phil7)
NEW: [Vec2D] Added Div and Cross Methods. (Author: MikeHart)
NEW: [IOS/Metal] Added new Metalangle for IOS target. (Author: Phil7)
MOD: [CSERVER] Changed the mime type for xml back to text/xml. (Author: MikeHart)
MOD: [HTML5] Modified und more efficient target code for mouseX/Y. (Author: SLOTMAN)
MOD: [HTML5] Add imageSmoothingEnabled for MOJO_IMAGE_FILTERING_ENABLED. (Author: Phil7)
MOD: [GLFW] Updated GLFW to version 3.3.8. (Author: MikeHart)
MOD: [GLFW] Updated stb_truetype.h to version 1.2.6. (Author: MikeHart)
MOD: [docs] Added an example and updated the docs for the brl.events module. (Author: MikeHart)
MOD: [examples] Moved some examples to their own module related sub folders. (Author: MikeHart)
MOD: [transcc] Readded the AGK2 Tier2 builders and the build_target tool. (Author: MikeHart)
MOD: [Vec2D] Renamed some Length methods, to Distance. (Author: MikeHart)
MOD: [Tween] Added Tween.FIT constant, SetFitSlope:Void(s0:Float, s1:Float) to use InterpolateFit. (Author: MikeHart)
MOD: [TED] Restructured and fixed so it can be compiled with QT 6.4.3. (Author: dawlane)
MOD: [build] New build scripts and build docs. (Author: dawlane)
MOD: [MacOs, XCode] It creates now universal builds supporting Intel and M1/M2 machines. (Author: dawlane)
KNOWN ISSUES:
long time no release. But this one is again for all platforms we support. Thanks to everyone who contributed to it.
Change log since the last release:
FIX: [mojo2] Fixed DrawList.DrawQuad not drawing correctly when using a material. (Author: MikeHart)
FIX: [mojo2] Fixed alpha blending issue on IOS. (Author: Phil7)
FIX: [mojo] Fixed DrawImage9P spacing and scaling issues. (Author: MikeHart)
FIX: [interpolate] Fixed InterpolateCustomLine returning correct end value. (Author: MikeHart)
FIX: [transcc] Fixed missing help output of builddir parameter. (Author: MikeHart)
FIX: [TRANS] Fixed external libraries not being copied not being copied. (Author: MikeHart)
FIX: [Vec2D] Fixed typo in Vec2D.ToString(). (Author: fightlessbirds)
FIX: [mojo2/Android] Locale problem fix on Android. (Author: xpazr58)
NEW: [mojo2] Added DrawTriangleFan:Void(x:Float, y:Float, vertices:Float[], img:Image, imgX:Float=0.0, imgY:Float=0.0, imgScaleX:Float=1.0, imgScaleY:Float=1.0. (Author: Phil7)
NEW: [mojo2] Added mojo2/DrawTriangleFan_test example. (Author: Phil7)
NEW: [Vec2D] Added Div and Cross Methods. (Author: MikeHart)
NEW: [IOS/Metal] Added new Metalangle for IOS target. (Author: Phil7)
MOD: [CSERVER] Changed the mime type for xml back to text/xml. (Author: MikeHart)
MOD: [HTML5] Modified und more efficient target code for mouseX/Y. (Author: SLOTMAN)
MOD: [HTML5] Add imageSmoothingEnabled for MOJO_IMAGE_FILTERING_ENABLED. (Author: Phil7)
MOD: [GLFW] Updated GLFW to version 3.3.8. (Author: MikeHart)
MOD: [GLFW] Updated stb_truetype.h to version 1.2.6. (Author: MikeHart)
MOD: [docs] Added an example and updated the docs for the brl.events module. (Author: MikeHart)
MOD: [examples] Moved some examples to their own module related sub folders. (Author: MikeHart)
MOD: [transcc] Readded the AGK2 Tier2 builders and the build_target tool. (Author: MikeHart)
MOD: [Vec2D] Renamed some Length methods, to Distance. (Author: MikeHart)
MOD: [Tween] Added Tween.FIT constant, SetFitSlope:Void(s0:Float, s1:Float) to use InterpolateFit. (Author: MikeHart)
MOD: [TED] Restructured and fixed so it can be compiled with QT 6.4.3. (Author: dawlane)
MOD: [build] New build scripts and build docs. (Author: dawlane)
MOD: [MacOs, XCode] It creates now universal builds supporting Intel and M1/M2 machines. (Author: dawlane)
KNOWN ISSUES:
- Window dragging in 32 bit Release mode still crashes, need to figure out why that is.
- GLFW_APP_ICON doesn’t work with OSX and Linux.
- Because of changes in the Google billing SDK, new apps using brl.cerberusstore in Android can not be submitted atm.
- Because of changes in the Google admob SDK, new apps using brl.admob in iOS can not be submitted atm.
- Google/Android needs to be updated to support API 33