• Dear Cerberus X User!

    As we prepare to transition the forum ownership from Mike to Phil (TripleHead GmbH), we need your explicit consent to transfer your user data in accordance with our amended Terms and Rules in order to be compliant with data protection laws.

    Important: If you accept the amended Terms and Rules, you agree to the transfer of your user data to the future forum owner!

    Please read the new Terms and Rules below, check the box to agree, and click "Accept" to continue enjoying your Cerberus X Forum experience. The deadline for consent is April 5, 2024.

    Do not accept the amended Terms and Rules if you do not wish your personal data to be transferred to the future forum owner!

    Accepting ensures:

    - Continued access to your account with a short break for the actual transfer.

    - Retention of your data under the same terms.

    Without consent:

    - You don't have further access to your forum user account.

    - Your account and personal data will be deleted after April 5, 2024.

    - Public posts remain, but usernames indicating real identity will be anonymized. If you disagree with a fictitious name you have the option to contact us so we can find a name that is acceptable to you.

    We hope to keep you in our community and see you on the forum soon!

    All the best

    Your Cerberus X Team

Const

Wingnut

Well-known member
3rd Party Module Dev
Tutorial Author
Joined
Jan 2, 2020
Messages
1,414
Is there a way to calculate constants at compiletime?

Code:
Import mojo2

Const LOG10:Float = 2.3025850929
' Const LOG10:Float = Log(10)

Function Main ()
    New Game
    Return 0
End   

Class Game Extends App
    
    Method OnCreate ()
        Print digitCount(1234)
        Return 0
    End
 
End

Function Log10:Float(num:Float)
    Return Log(num) / LOG10
End Function

Function digitCount:Float(num:Float)
  If num = 0 Then Return 1
  Return Floor(Log10(Abs(num))) + 1
End Function
 
There's no way to use the Final keyword on variables to make programmatically created constants possible
 
The Final keyword defines a class as not being extendable and it's methods not being overwritable.
 
So not as in JAVA where you may declare that a variable cannot be modified. To bad.
There's no # or macro trick you can use either I guess.

No biggie I'll go with comments then.
 
Back
Top Bottom