Dear Cerberus X User!
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Without consent:
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All the best
Your Cerberus X Team
DrawImage btnprayer, 640, 400 'player 1
DrawImage btnprayer, 0, 400
DrawImage imgleft, 690, 400 'player 1
DrawImage imgleft, 60, 400
DrawImage imgright, 775, 400 'player 1
DrawImage imgright, 160, 400
DrawImage imgdown, 730, 400 'player 1
DrawImage imgdown, 110, 400
DrawImage imgup, 730, 350 'player 1
DrawImage imgup, 110, 350
If TouchDown Then
'restart button
If datimer < 1 Then
If TouchX > 400 AND TouchX < 550 And TouchY > 200 AND TouchY < 250 Then
datimer = 1500
score = 0
tractsremaining = 0
tractsremaining2 =0
Endif
EndIf
'prayer for player2
If TouchX > 0 AND TouchX < 50 And TouchY > 400 AND TouchY < 450 And firing = False And datimer > 1 Then
firing = True
prayerx2 = herox2
prayery2 = heroy2
moving = 0
origin = 2
EndIf
'prayer button for player 1
If TouchX > 640 AND TouchX < 690 And TouchY > 400 AND TouchY < 450 And firing = False And datimer > 1 Then
firing = True
prayerx = herox
prayery = heroy
moving = 0
origin = 1
Endif
'left for player 2
If TouchX > 60 AND TouchX < 110 And TouchY > 400 AND TouchY < 450 And datimer > 1 And datimer > 1 Then
If firing = False Then dadirection2 = 1
If framer2 < 10 Then framer2 = 10
'If framer = 12 Then framer = 10
If framer2 < 13 Then framer2 = framer2 + 1
If framer2 = 12 Then framer2 = 10
herox2 = herox2 - 5 -speed2
If herox = 10 And herox2 = 10 Then
If mapx > -560 Then mapx = mapx + 5
Endif
If herox2 < 10 Then herox2 = 10
Endif
'Left Button on Screen for player 1
If TouchX > 690 AND TouchX < 740 And TouchY > 400 AND TouchY < 450 And datimer > 1 And datimer > 1 Then
If firing = False Then dadirection = 1
If framer < 10 Then framer = 10
'If framer = 12 Then framer = 10
If framer < 13 Then framer = framer + 1
If framer = 12 Then framer = 10
herox = herox - 5 - speed1
If herox = 10 And herox2 = 10 Then
If mapx > -560 Then mapx = mapx +5
Endif
If herox < 10 Then herox = 10
End If
'right button for player 2
If TouchX > 160 AND TouchX < 210 And TouchY > 400 AND TouchY < 450 And datimer > 1 And datimer > 1 Then
If firing = False Then dadirection2 = 2
If framer2 > 0 Then framer2 = 3
framer2 = framer2 + 1
If framer2 > 5 Then framer2 = 3
herox2 = herox2 + 5 +speed2
If herox2 > 800 Then herox2 = 800
If herox = 800 And herox2 = 800 Then
If mapx > -560 Then mapx = mapx -1
Endif
Endif
'button for go right
If TouchX > 775 AND TouchX < 825 And TouchY > 400 AND TouchY < 450 And datimer > 1 Then
If firing = False Then dadirection = 2
framer = framer + 1
If framer > 5 Then framer = 3
herox = herox + 5 +speed1
If herox > 800 Then herox = 800
If herox = 800 And herox2 = 800
If mapx < -560 Then mapx = mapx -5
Endif
End If
'button for player 2 to go up
If TouchX > 110 AND TouchX < 150 And TouchY > 350 AND TouchY < 400 And datimer > 1 Then
If firing = False Then dadirection2 = 3
If framer2 > 0 Then framer2 = 3
framer2 = framer2 + 1
If framer2 > 2 Then framer2 = 0
heroy2 = heroy2 - 5 -speed2
If heroy2 < 0 Then heroy2 = 0
If heroy = 0 And heroy2 = 0 And mapy < 0 Then mapy = mapy + 5
Endif
' button for go up
If TouchX > 730 AND TouchX < 780 And TouchY > 350 AND TouchY < 400 And datimer > 1 Then
If firing = False Then dadirection = 3
framer = framer + 1
If framer > 2 Then framer = 0
heroy = heroy - 5 -speed1
If heroy < 0 Then heroy = 0
If heroy = 0 And heroy2 = 0 And mapy < 0 Then mapy = mapy + 5
Endif
'down for player 2
If TouchX > 110 AND TouchX < 150 And TouchY > 400 AND TouchY < 450 And datimer > 1 Then
If firing = False Then dadirection2 = 4
If framer2 > 0 Then framer2 = 3
framer2 = framer2 + 1
If framer2 > 8 Then framer2 = 6
If framer2 < 6 Then framer2 = 6
heroy2= heroy2+ 5 + speed2
If heroy2> 420 Then heroy2= 420
If heroy = 420 And heroy2 = 420 And mapy > -720 Then mapy = mapy -1
Endif
'button for go down
If TouchX > 730 AND TouchX < 780 And TouchY > 400 AND TouchY < 450 Then
If firing = False Then dadirection = 4
framer = framer + 1
If framer > 8 Then framer = 6
If framer < 6 Then framer = 6
heroy= heroy+ 5 + speed1
If heroy> 420 Then heroy= 420
If heroy = 420 And heroy2 = 420 And mapy > -720 Then mapy = mapy -1
End If
EndIf