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Developing on a Chromebook

Jamie RIchards

New member
Joined
Jul 17, 2017
Messages
4
Hi all.

Been meaning to try and do something with CX for some time. I do all my development on a Chromebook Pixel and while day to to day this is not a problem CX needs Windows for a good IDE such as Jungle.

RDP'ing to a Windows PC is a pain in the arse so was thinking about putting a cloud solution together for myself even if it just builds for HTML for now - it will allow me to develop from my Chromebook.

My question is if I do this how easy is it to get the CX compiler running on Linux build?

If I then want to build for Android, etc I can just download the files and build locaclly on my Windows PC.
 
My question is if I do this how easy is it to get the CX compiler running on Linux build?
Depends on what development packages are available for Chrome OS and the CPU architecture used.
A new CPU architecture requires that transcc is first compiled to native C++ source files and that you have the core GCC C/C++ compiler chains installed.

The development packages of the top of my head would be:
GCC C/C++ tool chains.
X11
Mesa GL
LibGLU
LibXi
Xrandr
Xinerama
xxf86vm
Xcursor
OpenAL

To build the Ted IDE you will need Qt 4 or Qt5 development packages installed.
Note that you may have issues with getting the Desktop target to work correctly.
 
I won't be running CX on the Chromebook as such, I am building a Cloud-based editor (a very simple one to start) which will be hosted on a Linux based VPS (CentOS). I am hoping to install CX on the VPS to do the building and running just for the HTML target initially so I can start doing some development with CS. I've download the Linix ZIP and will see what I can work out. Thanks for the pointers.
 
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