Fusion 360

Wingnut

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Anyone else here using Fusion 360 in their games?

What file format do you prefer in your games, and are there any Cerberus-X modules out there that makes everything easier?
 

Phil7

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For 2D there is FantomCX by @MikeHart, there is IgnitionX(Mojo) and Pyro (Mojo2) by Playniax and there is Diddy.
I don't know if there is a list somewhere for these frameworks. They are all free btw.
 

ddabrahim

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Wingnut

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Thanks! I'm think I'm gonna try out FantomCX, looks great.
 
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