yodasvideoarcade
Member
- Joined
- Nov 26, 2017
- Messages
- 59
I'm running a game that uses fullscreen on Mac OS X, GLFW target.
It runs flawlessly. Then later, I had a Safari crash which logged me out of the user.
Now, compiling (works) and running the game, I get an "invalid drawable", seemingly some screen resolution problem. I didn't change anything in the code.
Who knows anything about what that can be and how to fix it?
It runs flawlessly. Then later, I had a Safari crash which logged me out of the user.
Now, compiling (works) and running the game, I get an "invalid drawable", seemingly some screen resolution problem. I didn't change anything in the code.
Who knows anything about what that can be and how to fix it?