- Joined
- Jan 2, 2020
- Messages
- 1,284
How would you go about doing invisibility in an efficient way?
I was thinking of portraying invisibility by drawing the background with a slight offset of a few pixels using the mask of my main character sprite but I hit into all kind of problems. The best I have so far is to use a mask of the character and multiply that mask with the graphics drawn with an offset.
I was thinking of portraying invisibility by drawing the background with a slight offset of a few pixels using the mask of my main character sprite but I hit into all kind of problems. The best I have so far is to use a mask of the character and multiply that mask with the graphics drawn with an offset.