Jungle IDE for Cerberus X - Help needed

Podge

New member
Joined
Nov 10, 2019
Messages
26
Hello there,

I'm trying to get Jungle IDE working for me again. I definitely had this working fine for Cerberus before on a different machine.

I installed Jungle using the following file: jungle-ide-16-06-22-A-cerberus-BETA4.exe which I'm pretty sure is the correct version. I used jungle to install the desktop tools for me and MinGW. I think that is what I did before.

However, when ever I try to compile for windows as a target I get the errors below.

Has anyone any ideas? I really like this IDE as it has some better debugging options than Mollusk.

Many thanks,

Kurt


X:\Cerberus\Bin\transcc_winnt.exe -run -config=debug -target=Desktop_Game_(Glfw3) "X:/Current Robo Rally Build/Robo/06/06.cxs"
TRANS cerberus compiler V2019-10-13
Parsing...
Semanting...
Translating...
Building...
g++ -m64 -O0 -Wno-free-nonheap-object -I../curl/include -I../glfw3/include -I../glfw3/src -I../openal/include -I../stb -I../zlib-1.2.8 -I../lpng1610 -c -o build/Debug64/main.o ../main.cpp
../main.cpp:1:0: sorry, unimplemented: 64-bit mode not compiled in

^
Makefile:61: recipe for target 'build/Debug64/main.o' failed
mingw32-make: *** [build/Debug64/main.o] Error 1
TRANS FAILED: Error executing 'mingw32-make CCOPTS=" -m64 -O0" LDOPTS=" -m64 -LX:/Cerberus/Bin/transcc_winnt.exlibs/Win64" LIBOPTS=" -lopenal32" OUT="Debug64/CerberusGame"', return code=2
Abnormal program termination.
Exit code: -1
 

Podge

New member
Joined
Nov 10, 2019
Messages
26
OK, I found the problem. As usual it was located between the chair and the keyboard.
In Jungles SDK settings, I had:

X:\MinGW
it should have been:
X:\TDM-GCC-64

In fairness, it does ask for a MINGW_PATH....
 
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