- Joined
- Jan 2, 2020
- Messages
- 569
There's a related problem on desktops..
If you don't start your game in windowed mode and let the user click their way to fullscreen and back... which works.. but if you make your game start in fullscreen programatically then there's no way to allow the user to go back to windowed mode, not using a mouse in a standard way. You have to use a command and your own UI.
Some games like boardgames would be great if you were able to start in fullscreen mode and still were allowed to go back using standard window buttons.
If you don't start your game in windowed mode and let the user click their way to fullscreen and back... which works.. but if you make your game start in fullscreen programatically then there's no way to allow the user to go back to windowed mode, not using a mouse in a standard way. You have to use a command and your own UI.
Some games like boardgames would be great if you were able to start in fullscreen mode and still were allowed to go back using standard window buttons.