- Joined
- Nov 19, 2019
- Messages
- 80
Hi, it'd be nice if when setting the game to fullscreen it would let the user drag there mouse on the edge of the screen to get the dock and top menu to appear. When you start the game in windowed mode (
If the developer passes in the "4" flag (Decorated Window), it would be nice to have the dock/menu accessible.
#GLFW_WINDOW_FULLSCREEN=False
) and use #GLFW_WINDOW_RESIZABLE=True
the user is able to press the green enlarge button on the window to make it fullscreen and then they are able to access the dock and menu. If the game starts in full-screen or the developer sets it to fullscreen in code, the user can't access the dock or menu.
Code:
Local myDisplaySize:DisplayMode
myDisplaySize = DesktopMode()
SetDeviceWindow(myDisplaySize.Width,myDisplaySize.Height,4|2|1)
If the developer passes in the "4" flag (Decorated Window), it would be nice to have the dock/menu accessible.