Hi, I'm getting an issue when compiling to the desktop target on Mac osx. Rendering to an imagecanvas only draws to the bottom left quarter of the window even a full imageCanvas.clear r,g,b will only fill up the bottom left quarter with the colour. But compiling to HTML5 it works fine. Is this a bug, possibly to do with how the mac deals with half-pixels, or is there something I'm missing that I should be doing?
Import mojo2 Class MyApp Extends App Field image:Image Field imageCanvas:Canvas Field windowCanvas:Canvas Method OnCreate() image=New Image( DeviceWidth,DeviceHeight,0,0 ) imageCanvas=New Canvas( image ) windowCanvas=New Canvas SetUpdateRate 30 End Method OnRender() imageCanvas.PushMatrix() imageCanvas.Clear 128,0,255 imageCanvas.Flush imageCanvas.PopMatrix windowCanvas.Clear windowCanvas.DrawImage image windowCanvas.Flush End End Function Main() New MyApp Return True End