- Joined
- Jul 3, 2017
- Messages
- 261
This is a weird behaviour: if I load my model with LoadAnimMesh, nothing shows up on screen. I can find the children object in the file and everything else. The model also loads on MiniB3D/BlitzMax and on Blitz3D.
If I load the same model with LoadMesh, I can't find it's children (this is expected behaviour) - but it shows the 3d model.
Seems someone pointed this also, a long time ago:
The answer posted there, to use CopyMesh, seems to work. Does anyone know why?
If I load the same model with LoadMesh, I can't find it's children (this is expected behaviour) - but it shows the 3d model.
Seems someone pointed this also, a long time ago:
The answer posted there, to use CopyMesh, seems to work. Does anyone know why?
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