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Fixed Mojo2 Image Discard doesn't free memory

MikeHart

Administrator
Joined
Jun 19, 2017
Messages
3,597
When you use Image.Discard in Mojo2, it doesn't free the memory used by the image. You can see this in GLFW and HTML5, so imho it is related to a wrong design inside Mojo2 itself.
 
Affirmative. Look into this now.
 
Oh boy, that was a nightmare. Fixed for next release...
 
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