joemanaco

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Joined
Mar 13, 2022
Messages
6
Hi there,

I just wanted to let you guys know that I have created a Monkey/Cerberus-X Target for Nintendo Switch. It works with Mojo and Mojo2 and I it has been already used to publish various games for Nintendo Switch.

Due to an NDA with Nintendo I'm not allowed to publish the source code publicly, but feel free to contact me here if you are interested in the Target or in Publishing one of your Monkey/Cerberus-X Games on Nintendo Switch Console.

Jochen ;)
 

MikeHart

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Jun 19, 2017
Messages
3,307
Hi Jochen. That is awesome news!!! THANK YOU for sharing your target if someone wants to pursue that route.
 

Phil7

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Jun 26, 2017
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Hey, that's great :D .... besides the NDA thing.
What games do you have written in Monkey/Cerberus? It's always great to see what people do with CX.
 

Wingnut

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Jan 2, 2020
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1,134
Hi there,

I just wanted to let you guys know that I have created a Monkey/Cerberus-X Target for Nintendo Switch. It works with Mojo and Mojo2 and I it has been already used to publish various games for Nintendo Switch.

Due to an NDA with Nintendo I'm not allowed to publish the source code publicly, but feel free to contact me here if you are interested in the Target or in Publishing one of your Monkey/Cerberus-X Games on Nintendo Switch Console.

Jochen ;)
What's the procedure to use this? Where do I sign the NDA? Is there a cost?
 

joemanaco

Member
Joined
Mar 13, 2022
Messages
6
What games do you have written in Monkey/Cerberus? It's always great to see what people do with CX.

Here are a few:

Please note, that they are all based on my own Monkey-X fork and not Cerberus-X directly, but as Cerberus-X is also a fork of Monkey-X it would also work the other way around of course :)

What's the procedure to use this? Where do I sign the NDA? Is there a cost?
So, if you want to use it on your own / if you want to publish on your own, you have to be a registered "Nintendo Switch" developer. Then you have to sign an NDA with Nintendo, which should allow me to share my source code with you.

If you aren't a Nintendo developer and don't want to sign up with Nintendo for whatever reasons, the other possibility would be that I do the port and publishing for you (or an external publisher if you have one).

I haven't thought about costs to be honest, but I'm open to everything, so I think we can work something out what fits the project / your preferences best (flat fee VS rev share VS something mixed) and is fair to both parties.
 

MikeHart

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Jun 19, 2017
Messages
3,307
Are these cost you mention when someone is publishing through you or to get the target in general?

Great projects of your? But Tiny Thor, your current one isn't made with your custom Monkey X version, right?
 

magic

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Mar 5, 2018
Messages
226
Nintendo allow development in HTML5, Unity and native C++.
Your target is using HTML5 or native C++?
 

SLotman

Active member
3rd Party Module Dev
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Jul 3, 2017
Messages
195
Nintendo allow development in HTML5, Unity and native C++.
Your target is using HTML5 or native C++?
Last time I checked HTML5 was only on Wii U, not on Switch.

That target could bring back my interest in making Slide Knight :)
 
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