Hello, i was here some time ago.
And because the weird unity-thing i would take a look outside godot for a new project.
I just make pixelart games and my question is...before i search at all and find nothing.
Are there features in cerberus-x they support pixelart games?
Otherwise i have manually handle resolution/aspect ratio and pixelperfect handling.
In my case i start a 640x360px game but the handling should be automic depend on the screenresolution and aspect ratio(with black borders if needed)
I hope its understandable.
Thx
And because the weird unity-thing i would take a look outside godot for a new project.
I just make pixelart games and my question is...before i search at all and find nothing.
Are there features in cerberus-x they support pixelart games?
Otherwise i have manually handle resolution/aspect ratio and pixelperfect handling.
In my case i start a 640x360px game but the handling should be automic depend on the screenresolution and aspect ratio(with black borders if needed)
I hope its understandable.
Thx