sal
New member
- Joined
- Jun 22, 2017
- Messages
- 4
Hi guys, need some programming help please!
How do I play a sound from within the fantomCX OnObjectCollision method? Currently I get a "identifier mySound2 not found", but I've declared it previously and it works from within OnUpdate()
How do I play a sound from within the fantomCX OnObjectCollision method? Currently I get a "identifier mySound2 not found", but I've declared it previously and it works from within OnUpdate()
Cerberus:
Method OnObjectCollision:Int(obj:ftObject, obj2:ftObject)
' This method is called when an object collided with another object
If obj.GetTag() = _g.ENEMY
Print("ENEMY")
obj.Remove()
EndIf
If obj.GetTag() = _g.GOODGUY
Print("NOT ENEMY")
mySound2.Play() '<---- how to play sound on collision?
obj.Remove()
_g.score = _g.score + 1
EndIf
Return 0
End