- Joined
- Jan 2, 2020
- Messages
- 1,105
I could use some help on how to create some kind of slime in a 2d game. I've been looking into different physics-engines.
What other available options are there?. It doesn't have to be "realistic" at all, just some kind of slime that can stick to walls and bounce around
Do you think it would be possible to do using some technique?
What other available options are there?. It doesn't have to be "realistic" at all, just some kind of slime that can stick to walls and bounce around
Do you think it would be possible to do using some technique?