MikeHart
Administrator
- Joined
- Jun 19, 2017
- Messages
- 2,846
I am sure you would need to go with 5.15, to be able to create a universal build.I don't think that it will be straight forward with 5.9.x no longer being supported by The Qt Company.
I am sure you would need to go with 5.15, to be able to create a universal build.I don't think that it will be straight forward with 5.9.x no longer being supported by The Qt Company.
Not according to the supported platforms for the current release. But TED should run via Rosetta for the time being.I am sure you would need to go with 5.15, to be able to create a universal build.
startFrame()
ig_BeginMainMenuBar()
If ig_BeginMenu("File")
If ig_MenuItem("Exit","CTRL+F") Then EndApp()
ig_EndMenu()
Endif
If ig_BeginMenu("Edit")
ig_MenuItem("Undo")
ig_MenuItem("-")
ig_MenuItem("Copy")
ig_MenuItem("-")
If ig_BeginMenu("Submenu")
ig_MenuItem("Entry 1#")
ig_MenuItem("Entry #2")
ig_EndMenu()
Endif
ig_EndMenu()
Endif
If ig_BeginMenu("View")
If ig_MenuItem("show Window") Then showwindow = True
ig_EndMenu()
Endif
ig_EndMainMenuBar()
If showwindow
showwindow = ig_Begin("Hello, world! This is CX 4#", True)
ig_Text("Hover over me")
If ig_IsItemHovered() Then ig_SetTooltip("I am a tooltip")
If ig_Button("ba="+ba,[100.0,20.0]) Then ba+=1
ig_Text("style= "+ig_GetStyleColorName(0))
myInt = ig_SliderInt("SliderInt ", myInt , -20, 20)
myFloat2 = ig_SliderFloat2("SliderFloat2",myFloat2, 0.0, 10.0)
ig_PlotHistogram("PlotHistogram",[0.6, 10.1, 1.0, 5.5, 3.92, 0.1, 7.2 ], 7,2,"xxx",0.0,11.0,[0.0,80.0])
If ig_TreeNode("Treenode #1")
ig_Text("Entry #1")
if ig_TreeNode("Treenode #2")
ig_Text("Entry #2")
ig_TreePop()
Endif
ig_TreePop()
Endif
If ig_CollapsingHeader("Collapsing header")
ig_Text("Entry #3")
ig_TextColored([1.0,0.0,0.0,1.0], "Entry #4")
ig_TextColored([1.0,0.0,1.0,1.0], "Entry #5")
Endif
ig_BulletText("Bullet point 1");
ig_TextDisabled("ig_TextDisabled");
ig_LabelText("ig_LabelText","BeispielText");
ig_TextWrapped("This text should automatically wrap on the edge of the window. The current implementation " +
"for text wrapping follows simple rules suitable for English and possibly other languages.")
ig_ProgressBar(0.5,[200.0,20.0],"Progressbar")
inputTxt = ig_InputTextWithHint("password (w/ hint)", "<password>",inputTxt, ImGuiInputTextFlags_Password)
inputMultiline = ig_InputTextMultiline("Mulitlinetext", inputMultiline)
ig_End()
Endif
renderFrame()
Also for some odd reason, MakeDocs has a problem with to many enumerate definitions. Have to look into this.
FIX: [brl.requesters] Fixed compiling error on Linux. (Author: MikeHart)
FIX: [brl.filesystem] Fixed CreateDir not being able to use cerberus://internal file paths. (Author: MikeHart)
FIX: [docs] Corrected Latest new stuff section on the homepage. (Author: MikeHart)
FIX: [docs/mojo.app] Typo correction. (Author: Phil7)
FIX: [mojo2] Fixed Canvas.ReadPixels only reading the last framebuffer it was rendered to. (Author: MikeHart)
FIX: [mojo/mojo2] Fixed Font.TextHeight returning the values without Glyph.yoffset. (Author: MikeHart)
MOD: [mojo/mojo2] Changed DrawText to use TextHeight("") when being y-aligned. (Author: MikeHart)
MOD: [agk/buildtarget] Added fixes for TGCs Android template. (Author: MikeHart)
NEW: [mojo.input] Added KEY_ALT to the usable key codes. (Author: MikeHart)
NEW: [TRANSCC] Added #GLFW_GCC_SRC_OPTS to compile more source files. (Author: MikeHart)
NEW: [TRANSCC] Added #GLFW_GCC_VPATH_OPTS to add more paths to source files. (Author: MikeHart)
NEW: [TRANSCC/Android] Added bundleRelease to create app bundle. (Author: MikeHart)
NEW: [mojo/Android] Added new soundpool constructor to replace the depreciated one. (Author: MikeHart)
NEW: [html5] Added #HTML5_CANVAS_ALPHA to enable the canvas' background alpha channel (Author: Holzchopf)
***** v2021-04-04 *****
FIX: [brl.requesters] Fixed compiling error on Linux. (Author: MikeHart)
FIX: [brl.filesystem] Fixed CreateDir not being able to use cerberus://internal file paths. (Author: MikeHart)
FIX: [docs] Corrected Latest new stuff section on the homepage. (Author: MikeHart)
FIX: [docs/mojo.app] Typo correction. (Author: Phil7)
FIX: [mojo2] Fixed Canvas.ReadPixels only reading the last framebuffer it was rendered to. (Author: MikeHart)
FIX: [mojo/mojo2] Fixed Font.TextHeight returning the values without Glyph.yoffset. (Author: MikeHart)
FIX: [mojo] Fixed mojo.colornames throwing a "blocks nested to deeply" error on MSVC. (Author: MikeHart)
MOD: [mojo/mojo2] Changed DrawText to use TextHeight("") when being y-aligned. (Author: MikeHart)
MOD: [GLFW/MSVC] Upgraded the solution to use MSVC 2019 and SDK 10.x. (Author: MikeHart)
MOD: [agk/buildtarget] Added fixes for TGCs Android template. (Author: MikeHart)
MOD: [CURL] Only copy Windows DLLs to the exe, when the brl.httprequest module is imported. (Author: MikeHart)
MOD: [CURL] Updated to version 7.75. (Author: MikeHart)
NEW: [mojo.input] Added KEY_ALT to the usable key codes. (Author: MikeHart)
NEW: [TRANSCC] Added #GLFW_GCC_SRC_OPTS to compile more source files. (Author: MikeHart)
NEW: [TRANSCC] Added #GLFW_GCC_VPATH_OPTS to add more paths to source files. (Author: MikeHart)
NEW: [TRANSCC/Android] Added bundleRelease to create Android app bundle. (Author: MikeHart)
NEW: [TRANSCC/GLFW] Copy dlls into the build folder (Takes care of the OpenAl dlls). (Author: MikeHart)
NEW: [mojo/Android] Added new soundpool constructor to replace the depreciated one. (Author: MikeHart)
NEW: [HTML5] Added #HTML5_CANVAS_ALPHA to enable the canvas' background alpha channel. (Author: Holzchopf)
NEW: [GLFW/MSVC] Added the ability to create 32 and 64bit apps via #GLFW_GCC_MSIZE_WINNT and MSVC. Will create a new app config setting to cover GCC and MSVC later on. (Author: MikeHart)
NEW: [brl.ini] Added a new Ini handler module, based on Martin Leidel's inital work. (Martin, MikeHart)
NEW: [imgui] Added the module imgui module that wraps an intermediate GUI. (Author: MikeHart)