Hello.
I apologize for my bad English.
I have a problem and I hope for your help.
There is a game created on MonkeyX and placed in GooglePlay.
For preservation and reading settings and records I used SaveState () and LoadState ()
I have transferred a game to CerberusX. After assembly the application works. But, after updating of the application version collected in MonkeyX on the version collected in CerberusX, data which have been kept in the version collected in MonkeyX aren't read. Whether it is possible to make so that after the updating of the application which is earlier created in MonkeyX on the assemblies created in CerberusX earlier kept data were read.
Thanks.
I apologize for my bad English.
I have a problem and I hope for your help.
There is a game created on MonkeyX and placed in GooglePlay.
For preservation and reading settings and records I used SaveState () and LoadState ()
I have transferred a game to CerberusX. After assembly the application works. But, after updating of the application version collected in MonkeyX on the version collected in CerberusX, data which have been kept in the version collected in MonkeyX aren't read. Whether it is possible to make so that after the updating of the application which is earlier created in MonkeyX on the assemblies created in CerberusX earlier kept data were read.
Thanks.