- Joined
- Nov 19, 2019
- Messages
- 80
On Windows there is a folder inside the user's home directory called "Saved Games". It was added in Windows Vista and it can be moved by the user. It'd be nice if we could make the "cerberus://internal/" path point there. Something like "Saved Games/publisher-name/game-name/"
Currently if I set #GLFW_APP_LABEL="game name" and #GLFW_APP_PUBLISHER="my name" the internal directory will point to a folder in app data which is really nice, but I think the Saved Games folder would be nicer.
stackoverflow.com
Currently if I set #GLFW_APP_LABEL="game name" and #GLFW_APP_PUBLISHER="my name" the internal directory will point to a folder in app data which is really nice, but I think the Saved Games folder would be nicer.

How to find the "Saved Games" folder programmatically in C/C++?
I am writing a game. I am planning to store saves in the "saved games" directory. How to find the location of the Saved Games folder programmatically? It needs to work on non-English Windows. Hacks
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