- Joined
- Jan 2, 2020
- Messages
- 1,414
Hi! I'm popping by quick (I use lots of my time to write a introductory cheat sheet for Cerberus-X beginners now, which I enjoy very much making as I'm learning a lot of details myself, so watch out for that soon) but I found this talk today and thought it might be interesting to follow the coming months.
There are so many projects that are now looking for the next generation general graphics API of what openGL used to be now when OpenGL is dying.
I thought WebGPU was something only for the web that would only replace WebGL but instead it's really interesting.
To allow anyone to use WebGPU natively on any platform they're gonna produce C includes so anyone can use their or Googles implmentation on any platform. Exciting times.
There are so many projects that are now looking for the next generation general graphics API of what openGL used to be now when OpenGL is dying.
I thought WebGPU was something only for the web that would only replace WebGL but instead it's really interesting.
To allow anyone to use WebGPU natively on any platform they're gonna produce C includes so anyone can use their or Googles implmentation on any platform. Exciting times.