• Dear Cerberus X User!

    As we prepare to transition the forum ownership from Mike to Phil (TripleHead GmbH), we need your explicit consent to transfer your user data in accordance with our amended Terms and Rules in order to be compliant with data protection laws.

    Important: If you accept the amended Terms and Rules, you agree to the transfer of your user data to the future forum owner!

    Please read the new Terms and Rules below, check the box to agree, and click "Accept" to continue enjoying your Cerberus X Forum experience. The deadline for consent is April 5, 2024.

    Do not accept the amended Terms and Rules if you do not wish your personal data to be transferred to the future forum owner!

    Accepting ensures:

    - Continued access to your account with a short break for the actual transfer.

    - Retention of your data under the same terms.

    Without consent:

    - You don't have further access to your forum user account.

    - Your account and personal data will be deleted after April 5, 2024.

    - Public posts remain, but usernames indicating real identity will be anonymized. If you disagree with a fictitious name you have the option to contact us so we can find a name that is acceptable to you.

    We hope to keep you in our community and see you on the forum soon!

    All the best

    Your Cerberus X Team

About Cerberus X

Cerberus X is a cross platform development tool based on Monkey X from Mark Sibly. Its easy to learn programming language allows you to create apps or games on multiple platforms. To achieve this, Cerberus X translates source code to native source code of one of the different target platforms and creates an executable for you.

Cerberus X is mainly designed to create 2D games, with a powerful set of APIs that make it easy to draw lightning fast graphics on all supported platforms. Because of its light weight engine, the binary sizes of the created apps are very small and they run like any other application that was developed natively.

Because Cerberus X is a modular language, you can create your own custom modules and use other people's modules like box2d, Diddy, minib3d and more!

Compatibility with Monkey X

If you know Monkey X, you can use Cerberus X right away. At the beginning, Cerberus X was mainly a rebrand of Monkey X, but has evolved over time is continuing to do so. We will try to make sure, that it will be backwards compatible with your existing Monkey X source code. This is super important to us, so be assured that your existing knowledge is not wasted.

Features

Cerberus X ships with its own feature rich IDE. The documentation will help you learn the toolset easily. It also has a proprietary lightweight framework called Mojo for creating games. With a powerful set of APIs that make it easy to draw graphics super fast! You can play audio easily, draw text and get input from your game controllers.

Open source

Cerberus X is open source, just like its predecessor Monkey X.

Supported target platforms

  • Desktop (Windows, OSX, Linux)
  • Mobile (Android, iOS)
  • Web (HTML5)
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