User development worklogs
Bitmap Font editor for CX using CX
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Hi Ive started my first tool for CX. Previously Ive only used fixed width fonts, so thought I would start to us Bitmap Fonts you can load using Font.Load Not sure what tools other people use, but thought I should make a contribution with a tool, written in CX for CX Obviously WIP
Ludum Dare Compo #44
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Just a few shots of a bit of brainstorming and two screenies from my work on day 1 of the competition. More details to follow. I think the game will be essentially complete but incredibly boring! LOL
MonkeyDO
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Sorry for mentioning Monkey instead of CerberusX in the name, the pun was too tempting (DO stands for "dénomination orale" - French for "oral picture naming") I've begun working on this in november and it's been used at the hospital a few times since during awake brain surgeries. It simply...

Mojo1 to Mojo2

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Just going through some of my modules now to upgrade them to Mojo2 completed so far 1) Display class 2) ImageFont 3) Buttons - Mojo2 introduces Image9p to make my buttons better 4) Particles - Mojo2 brings me a lot more BlendModes Summary: starting was slow to begin with but now its getting...
Rampartesque
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A simple 'Rampart' like game but with simple randomly generated maps (no height or features such as rocks, rivers or trees).
EdiTiler basic tile editor
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A great looking tile map editor.

Quantum [mega blast]

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Im having a break from this for a bit while I look into another game idea (which requires a multiplayer module) In the past few weeks Ive been looking into a sequel to my Inifinte SHMUP Quantum Surge. The sequel, will involve upgradable weapon upgrades, land and end of level baddies. I hope to...

Google Play Realtime Multiplayer wrapper

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For the past few evenings Ive been looking into this. So far, its going quite well I have completed the following: Join a quick game. Currently this is fixed to 2 players. It should be able to support 8 players. Send unreliable messages between the 2 android devices. Some of these messages are...
Hades
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A new IDE for Cerberus X

App or plugin for easy deployment

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I am trying to create an App that makes it more convenient to create the finished package of your game. One click deployment is my goal. For now I am targeting html, Windows desktop (and later Android) You need the following on your system to test: -Cerberus X 2018-12-30 installation with...

About Cerberus X

Welcome to Cerberus X, a cross-platform development toolset which serves 2D game development at its core. Cerberus X is a fork of the Monkey X programming language which was originally developed by Mark Sibly. The goal is to enhance and develop it further!

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