News about Cerberus X

Cerberus X v2020-05-09 released

  • 261
  • 4
Hi folks, a new release of Cerberus X is out. Some fixes, some new stuff, new modules, etc. And as always, a big thank you to all who were involved in this version. You can download it from here: https://whiteskygames.itch.io/cerberus-x/devlog/144789/cerberus-x-v2020-05-09-released In case...

Cerberus X v2019-10-13b for Linux released

  • 460
  • 4
Hi folks, here is a little update for our Linux user. It contains 3 things: Requesters now work in Linux (minus filters, will work on that.) Added the missing stb_image_write include Recompiled TED so the new options dialog shows up For 1. and 2., have a look into the modules_ext/SaveImage...

Cerberus X version 2019-10-13 released

  • 967
  • 15
Hi folks, again a new release of Cerberus X. Some fixes, modifications, some new stuff. Again, a big thank you to all who were involved in this version. The OSX and the Linux version should follow in the next week. As always, download it from here: https://whiteskygames.itch.io/cerberus-x...

Cerberus X v2019-05-05 released

  • 1,281
  • 11
Hi folks, here is again a new release of Cerberus X. Some fixes, some new stuff, new modules, etc etc. https://krautapps.itch.io/cerberus-x Again, a big thank you to all who were involved in this version. And bear with me, this is my first Linux distribution. So I hope it works for you...
New home page
  • 1,913
  • 17
Cerberus X got a new home page.
User devlogs! Cause we want to read about your projects!
  • 947
  • 4
Write about your projects!
Cerberus X v2018-12-30 released!
  • 1,994
  • 20
Fixes, refactoring of the MakeDocs tool, changes to the documentation, updated TED touses the QT5 5.92. and its webengine and some rework of the mojo2 examples.
Download stats of Cerberus X
  • 1,072
  • 4
Check out the download stats since its first release!

About Cerberus X

Welcome to Cerberus X, a cross-platform development toolset which serves 2D game development at its core. Cerberus X is a fork of the Monkey X programming language which was originally developed by Mark Sibly. The goal is to enhance and develop it further!

Video

Top Bottom