News

News about Cerberus X

We are back online

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Sorry for the inconvenience over the weekend folks. My webspace got hacked and my ISP decided to take all my domains down. After some cleaning up we are back and hopefully no harm was done. The website is a copy from the 19th I think and so attachments from later on are lost.

Cerberus X v2020-05-09 released

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Hi folks, a new release of Cerberus X is out. Some fixes, some new stuff, new modules, etc. And as always, a big thank you to all who were involved in this version. You can download it from here: https://whiteskygames.itch.io/cerberus-x/devlog/144789/cerberus-x-v2020-05-09-released These are...

Cerberus X v2019-10-13b for Linux released

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Hi folks, here is a little update for our Linux user. It contains 3 things: Requesters now work in Linux (minus filters, will work on that.) Added the missing stb_image_write include Recompiled TED so the new options dialog shows up For 1. and 2., have a look into the modules_ext/SaveImage...

Cerberus X version 2019-10-13 released

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Hi folks, again a new release of Cerberus X. Some fixes, modifications, some new stuff. Again, a big thank you to all who were involved in this version. The OSX and the Linux version should follow in the next week. As always, download it from here: https://whiteskygames.itch.io/cerberus-x...

Cerberus X v2019-05-05 released

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Hi folks, here is again a new release of Cerberus X. Some fixes, some new stuff, new modules, etc etc. https://krautapps.itch.io/cerberus-x Again, a big thank you to all who were involved in this version. And bear with me, this is my first Linux distribution. So I hope it works for you...
New home page
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Cerberus X got a new home page.
User devlogs! Cause we want to read about your projects!
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Write about your projects!
Cerberus X v2018-12-30 released!
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Fixes, refactoring of the MakeDocs tool, changes to the documentation, updated TED touses the QT5 5.92. and its webengine and some rework of the mojo2 examples.

About Cerberus X

Welcome to Cerberus X, a cross-platform development toolset which serves 2D game development at its core. Cerberus X is a fork of the Monkey X programming language which was originally developed by Mark Sibly. The goal is to enhance and develop it further!

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