Games, Apps and other stuff made with Cerberus X

Zdravo

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I made this small Android app this afternoon. It was meant for a patient at the hospital who's lost the ability to speak and can barely move his arm. Approx. 300 lines, very simple code using Mojo2, yet it might be useful. It's working on my old low end noname tablet.
ShaderFont
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While playing with Shaders for the next version of FontDu, I thought I'd try live font rendering with Shaders.. Im quite happy with the result. This is a test and nearly ready for release. Full video here
Writepixel Mojo2 Demo
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Shows how to write pixels using a databuffer with mojo 2 (a bit more interesting than the official example I re-wrote). Modify the number of control points or the control point radius, angle step or colour values and the image transparency, to get different effects. The program creates a simple...
FontCX - Font Editor
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====================== EDIT: This is now out of beta download here https://richpantson.itch.io/fontcx-editor ====================== Hi This is a beta release for FontCX. Features - Import PNGs and create new font files - open font files and edit them - Emboss letters for shadows and...

VIRUSbit - Virus plague in the system

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Hi all, this is my new game!!! VIRUSbit is based on the famous game Asteroids but with mutant viruses that have infected a computer system. Each time all viruses on the screen are removed, another wave of viruses will be created. This never ends :p. Good luck!!! LINK...
Simple Path-finding
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Here's a tiny demo of my path-finding code. It works for any 2D grid/maze and also recognizes complete 'rooms'. In this demo, the little red dude will only start path-finding when the (white) player isn't in a room. I've got a couple of ideas where this could be used in a game.
Oblique Projection Mini-Demo
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Not exactly rocket science but any sort of projection requires a little ingenuity. The old school oblique projection was often slated compared to 'proper' isometric games but if it was good enough for Ultima 7 it can't be all bad :D This mini demo is recorded as a gif hence the jumpiness.
Rally 8080
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Here's small retro-style ascii-art game I created with Cerberus. https://play.google.com/store/apps/details?id=com.bbard.rally8080
Neon Command 2
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Neon Command 2 is an arcade shooter, inspired by one of the all time classics. It feature physics and in higher levels a frantic urge to survive. How far can you hold on? You can play it here: https://whiteskygames.itch.io/neoncommand2

Amiga Plasma

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Ive been watching lots of Amiga demos and thought Id try out a plasma effect in CX. For those that dont know, the Plasma effect was demo'd in late 80s in a PC demo, but the due to the features in Amiga hardware, it became a very popular effect in the early 90s. It uses the diamond square...

About Cerberus X

Welcome to Cerberus X, a cross-platform development toolset which serves 2D game development at its core. Cerberus X is a fork of the Monkey X programming language which was originally developed by Mark Sibly. The goal is to enhance and develop it further!

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