Simple Path-finding
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Here's a tiny demo of my path-finding code. It works for any 2D grid/maze and also recognizes complete 'rooms'. In this demo, the little red dude will only start path-finding when the (white) player isn't in a room. I've got a couple of ideas where this could be used in a game.
Oblique Projection Mini-Demo
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Not exactly rocket science but any sort of projection requires a little ingenuity. The old school oblique projection was often slated compared to 'proper' isometric games but if it was good enough for Ultima 7 it can't be all bad :D This mini demo is recorded as a gif hence the jumpiness.
Rally 8080
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Here's small retro-style ascii-art game I created with Cerberus. https://play.google.com/store/apps/details?id=com.bbard.rally8080
GUI class
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While working on my Font Editor, I realised I need a tidy GUI. So Ive started working on this. demo here https://richpantson.itch.io/cerberusx-gui-class
Neon Command 2
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Neon Command 2 is an arcade shooter, inspired by one of the all time classics. It feature physics and in higher levels a frantic urge to survive. How far can you hold on? You can play it here: https://whiteskygames.itch.io/neoncommand2

Amiga Plasma

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Ive been watching lots of Amiga demos and thought Id try out a plasma effect in CX. For those that dont know, the Plasma effect was demo'd in late 80s in a PC demo, but the due to the features in Amiga hardware, it became a very popular effect in the early 90s. It uses the diamond square...
Bitmap Font editor for CX using CX
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Hi Ive started my first tool for CX. Previously Ive only used fixed width fonts, so thought I would start to us Bitmap Fonts you can load using Font.Load Not sure what tools other people use, but thought I should make a contribution with a tool, written in CX for CX Obviously WIP

Cerberus X v2019-05-05 released

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Hi folks, here is again a new release of Cerberus X. Some fixes, some new stuff, new modules, etc etc. https://krautapps.itch.io/cerberus-x Again, a big thank you to all who were involved in this version. And bear with me, this is my first Linux distribution. So I hope it works for you...
Ludum Dare Compo #44
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Just a few shots of a bit of brainstorming and two screenies from my work on day 1 of the competition. More details to follow. I think the game will be essentially complete but incredibly boring! LOL

Monkey Game programming Step by Step

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I started this blog a number of years ago. I have put over 300 posts with example code+flash on it. I think I will continue putting new things on it until Flash support ends in 2020 . I use the blog myself when I program in Cerberus/Monkeyx. I look up and copy code into the editor. There is a...

About Cerberus X

Welcome to Cerberus X, a cross-platform development toolset which serves 2D game development at its core. Cerberus X is a fork of the Monkey X programming language which was originally developed by Mark Sibly. The goal is to enhance and develop it further!

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