Tutorial videos by Smalltime Outlaws

  • 391
  • 6
Even that these videos are pretty dated (from 2013), they are still valid when you want to learn about how to create a game in Cerberus X (aka Monkey X). Don't get confused about the IDE you see there, it was called Monk which was replaced by TED some time ago. Go and check them out here...
New home page
  • 1,357
  • 17
Cerberus X got a new home page.

A Chiptune Musictracker

  • 803
  • 10
Hi, just posting my Oldskool Tracker creation here. For people who don't know what that is: That is a Music Score Editor (in a simple way) which can handle 4 Channels at once. It is sounding like from the old 8-Bit Aera with simple basic waveforms. It has Saw, Triangle, PWM Pulse, Noise as tone...
MonkeyDO
  • 248
  • 2
Sorry for mentioning Monkey instead of CerberusX in the name, the pun was too tempting (DO stands for "dénomination orale" - French for "oral picture naming") I've begun working on this in november and it's been used at the hospital a few times since during awake brain surgeries. It simply...

Mojo1 to Mojo2

  • 234
  • 2
Just going through some of my modules now to upgrade them to Mojo2 completed so far 1) Display class 2) ImageFont 3) Buttons - Mojo2 introduces Image9p to make my buttons better 4) Particles - Mojo2 brings me a lot more BlendModes Summary: starting was slow to begin with but now its getting...
Rampartesque
  • 504
  • 7
A simple 'Rampart' like game but with simple randomly generated maps (no height or features such as rocks, rivers or trees).

Auto download Module

  • 1,337
  • 26
A tool to download 3rd party modules automatically.
EdiTiler basic tile editor
  • 288
  • 2
A great looking tile map editor.

Quantum [mega blast]

  • 309
  • 4
Im having a break from this for a bit while I look into another game idea (which requires a multiplayer module) In the past few weeks Ive been looking into a sequel to my Inifinte SHMUP Quantum Surge. The sequel, will involve upgradable weapon upgrades, land and end of level baddies. I hope to...

Google Play Realtime Multiplayer wrapper

  • 1,219
  • 28
For the past few evenings Ive been looking into this. So far, its going quite well I have completed the following: Join a quick game. Currently this is fixed to 2 players. It should be able to support 8 players. Send unreliable messages between the 2 android devices. Some of these messages are...

About Cerberus X

Welcome to Cerberus X, a cross-platform development toolset which serves 2D game development at its core. Cerberus X is a fork of the Monkey X programming language which was originally developed by Mark Sibly. The goal is to enhance and develop it further!

Video

CX related Books

Top Bottom