• 551
  • 7
A simple 'Rampart' like game but with simple randomly generated maps (no height or features such as rocks, rivers or trees).

Auto download Module

  • 1,539
  • 26
A tool to download 3rd party modules automatically.
EdiTiler basic tile editor
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  • 2
A great looking tile map editor.

Quantum [mega blast]

  • 352
  • 4
Im having a break from this for a bit while I look into another game idea (which requires a multiplayer module) In the past few weeks Ive been looking into a sequel to my Inifinte SHMUP Quantum Surge. The sequel, will involve upgradable weapon upgrades, land and end of level baddies. I hope to...

Google Play Realtime Multiplayer wrapper

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  • 28
For the past few evenings Ive been looking into this. So far, its going quite well I have completed the following: Join a quick game. Currently this is fixed to 2 players. It should be able to support 8 players. Send unreliable messages between the 2 android devices. Some of these messages are...
  • 2,134
  • 48
A new IDE for Cerberus X

App or plugin for easy deployment

  • 954
  • 19
I am trying to create an App that makes it more convenient to create the finished package of your game. One click deployment is my goal. For now I am targeting html, Windows desktop (and later Android) 1. !Only test in a copy of your project folder! 3. Start the app with "python .\CX-Deploy.py"...
An untitled platformer/RPG
  • 247
  • 0
Hi folks, like I have stated in my recent devlog, my son and I want to develop a game together. We settled on a 2D mix of action platformer/RPG/adventure thingy. You have to go on quests, inside and outside. You can travel to other continents, develop your character and so on. The usuable...
guiBasic module
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  • 11
A great GUI module converted from Monkey X to Cerberus X.
How to use Realtime.Co for a turn-based multiplayer game
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Learn how to use Realtime.Co for your turn-based multiplayer project.

About Cerberus X

Welcome to Cerberus X, a cross-platform development toolset which serves 2D game development at its core. Cerberus X is a fork of the Monkey X programming language which was originally developed by Mark Sibly. The goal is to enhance and develop it further!


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