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The cross platform fight when you are a tool developer

MikeHart

Administrator
Joined
Jun 19, 2017
Messages
3,597
Jeeez, I wonder why I ever got into cross platform tool development.

I can understand why the creator of MX was tired of constantly chasing changes in the target platforms. Take OSX for an example. A new version almost means that your current app is incompatible with it and needs to be recompiled. At least. If no API has changed. And there is my dilema. If you can't afford the hardware that supports the current version of OSX, you can't can't compile it to be distributed. Or take the constant permission problems.... grrrr. I am still searching info on the net to avoid these at least.
The last OSX release.... one user reports an error that indicates that the app isn't compatible with High Sierra. One user on Twitter reports an error that it is a permission problem. So what is it? :confused: I feel I am laking severely knowledge to do this.

But the hardware problem is a big bummer. I would need a new Mac mini at least, a new Iphone and IPad. We are talking 2-3k here. Not possible for me. I have to find a different way...

On the good side.... my Android phone still works and my Windows 7 machine can compile stuff that works for our users. Adding to this I feel that concentrating on less target platforms could lead to faster enhancement in the ones you support.

What makes supporting several platforms so attractive for you guys?

And please, don't think I want to abandome stuff. I just needed to vent a little.
 
Haha I feel with you. :D
 
I understand you. I have the feeling the thing you describe is part of Apples strategy... I would not buy new hardware. I would rather encourage Apple users to contribute in tracking down problems and offer their time for that. They should be used to the fact that nothing comes free and just spending a little time isn't too much to ask for. Plus, serious mac users should not have the problem you describe as
laking severely knowledge to do this
because it's a lack of mac knowledge, not of CX knowledge.
 
One user on Twitter reports an error that it is a permission problem.
The question here would be what commands and the method being used to build a OSX package?
 
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