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Search results

  1. Rob Hewitt

    App icon not the one I've created

    Awesome, that did the trick! Yes, using a Galaxy S20 with Android 13 on it. My icons are now back. Thanks for your help.
  2. Rob Hewitt

    App icon not the one I've created

    Thanks I won't be trying again till at least tomorrow. I'm very happy I managed to get it to compile for Android at least as I'd struggled on the weekend. :-)
  3. Rob Hewitt

    App icon not the one I've created

    Sorry the files are called ic_launcher_foreground.png not layout as I'd thought, I was away from my pc.
  4. Rob Hewitt

    App icon not the one I've created

    Thanks. I changed both as i couldn't remember which. It's been a while! But on compilation it creates a layout png with the cerberus logo. I did a quick search for all pngs and there are 6 png files called ic_launcher_foreground which are the cerberus logo. All in...
  5. Rob Hewitt

    App icon not the one I've created

    Hi all It's been a while I'm finally get back into it after 2 full hard drive crashes in 2 years. Trying to update my apps but even though I've copied my png icons into the res mipmap folders, the installed apk only has the cerberus head icon and I can't see how to change that? I've deleted...
  6. Rob Hewitt

    Amiga

    Ah Zombie Apocalypse 1 and 2. Fun.
  7. Rob Hewitt

    Amiga

    I have had much fun releasing Amiga games. There are still lots of classic users out there and very passionate about it. I have released some games written in Cerberus for Android but have definitely had more users playing my Amiga games so far. I'll continue to do both though! As my laptop...
  8. Rob Hewitt

    Amiga

    Awesome. I've been away from Cerberus for a bit as I've been programming Amiga games in Blitz. That and my laptop died so using an old one at the mo. I'll be back though but will always write Amiga stuff too I reckon.
  9. Rob Hewitt

    CerberusX for Raspberry pi

    I've just got a lovely pi 400 will it work on this?
  10. Rob Hewitt

    API 28

    Hi, Had the following email Hello Google Play Developer, This is a reminder that starting November 1, 2019, updates to apps and games on Google Play will be required to target Android 9 (API level 28) or higher. After this date, the Play Console will prevent you from submitting new APKs with a...
  11. Rob Hewitt

    DevLog Team DevLog MikeHart - Update 2022/03/28

    The great bit is that you have plans. I'm so happy that this language is being supported and look forward to the fixes and additions. Thank you.
  12. Rob Hewitt

    Opening the store

    Hi, I want to add a "Get the gold/pro/full/noads version etc" button to my games, is there an easy way of jumping to the Google Play Store at the correct page from the app? Cheers, Rob
  13. Rob Hewitt

    Showcase Swapped Arts WIP vid

    Hi, So I'm still getting my Android game Swapped Arts (and also Chases of Death) written. Here's how Swapped Arts is looking so far. Showing mode "Swapping Tiles (to gap" where every piece on the board can be swapped with the space but not with each other. no audio on the vid, but the game...
  14. Rob Hewitt

    Suggestion Class, function and method highlighting

    Hi, Is it possible to add a feature to Ted to highlight class, function and method names? I know it would be difficult if these are included e.g. mojo but it would be helpful. Or if not a way of adding words to a locally stored highlight list? e.g. I could then add DrawImage and it would...
  15. Rob Hewitt

    gamedistribution.com for html 5 games?

    Hi all, I've released Android versions of my games (so far 2 but more to come!) and they are working fine. But I may as well release HTML5 versions as well since it's free. Has anyone used gamedistribution.com? And is it possible to implement into the HTML version easily (eg after the HTML5...
  16. Rob Hewitt

    Tutorial Admob, banners and interstitials

    For my first Android Play Store release (Wormy The Worm Like Snake, please go get it. :) ) I wanted a banner ad for the title page and an interstitial for after Game Over. So after a bit of trial and error (which is why I'm writing this!) I did the following: (This assumes that all the corrects...
  17. Rob Hewitt

    In app purchases

    Hi, I've finally published a game (Wormy The Worm Like Snake) on the Play Store. I'm happy about this but the listing is saying that the game has in-app purchases when it hasn't. Is there a way I can change this? Cheers, [EDIT] ignore this, I somehow missed the other thread! I guess I just...
  18. Rob Hewitt

    Suggestion Opening window with the built file after build

    Hi, (still loving Cerberus-X) Would it be possible to add the ability for Cerberus to open the folder where the apk/html/exe/etc sits once a build is complete? eg open <projectbuildfolder>\android\app\build\outputs\apk in a window afterwards or the html5 folder etc. Might get rid of a few...
  19. Rob Hewitt

    Showcase Coagulus games

    Ok, so although I'm still learning I have got 4 games on the go. It's quite good because if I get stuck/bored on one I simply move to another. As long as I finish them that is! Games are :- Time To Get the Bomb - remake of my Timebomb remake Wormy the Worm Like Snake - a simply snake game and...
  20. Rob Hewitt

    Snippet Pseudo 3d road beginnings

    I'm still learning the language so while I've been researching I found Lou's Pseudo 3d Page. Lots of good info there and I also found an example in a BASIC dialect (Can't remember which one!). So I converted it! I then added some gradients and a fade in for the road. *EDIT And cursor key...
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