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  1. Holzchopf

    ST-Animation a.k.a. UV-Animation (mojo2)

    This snippet demonstrates the basics of texture coordinate animation. Strict ' ST-Animation / UV-Animation ' (in Cerberus X, texture coordinates are called ST) Import mojo2 Function Main:Int() New MyApp Return 0 End Class MyApp Extends App Field canvas:Canvas ' material...
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