Cerberus X v2019-10-13 released

MikeHart

Administrator
Joined
Jun 19, 2017
Location
Germany
Hi folks,

again a new release of Cerberus X. Some fixes, modifications, some new stuff.

Again, a big thank you to all who were involved in this version.

As always, download it from here:

https://whiteskygames.itch.io/cerberus-x

These are the notes from the change log:

FIX: [ANDROID] change file permission of gradlew in template. (Author: Dawlane)
MOD: [ANDROID] added 64bit libs to the target, to support Googles changes in August 2019.
FIX: [TRANS] Fixed CopyFile for Linux to preserve file permissions. (Author: Dawlane)
FIX: [TED] Fixed symlinks opening a second file when DebugStop is used. (Author: Dawlane)
MOD: [TED] Another attempt at fixing the capitalization of the API.
MOD: [TED] Moved Open Project from the BUILD menu to the FILE menu.
MOD: [TED] Replaced Options dialog with a similar one like from Dawlane's version of TED.
This dialog is much smaller and so can be displayed on small screens two.
FIX: [TED] CTRL+PgDown and CTRL+PgUP now works on Linux to switch between open code tabs.
MOD: [TRANS/GLFW] On Windows you can add an app icon (.ico file) now via the new #GLFW_APP_ICON preprocessor setting.
FIX: [OSX] Recompiled the launcher as a 64bit app, so it is compatible with OSX Catalina (10.15.x).
FIX: [MOJO1] Fixed missing usage of frame parameter in DrawImage9P. (Author: Rich)
MOD: [WIN8/WINPHONE8] Depreciated these targets.
If you need them, move them out of the targets/depreciated folder.
MOD: [TRANS/ANDROID] Reactivated logcat filtering.
NEW: [Examples/MOJO2] DrawPrimitives2 shows how to use the DrawPrimitives method to draw several images at once.

Cheers
Michael
 
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Rich

Active Member
3rd Party Module Dev
3rd Party Tool Dev
Joined
Sep 9, 2017
Great stuff. Thanks for all your hard work Mike!
 

Pierrou

Active Member
Joined
Jul 6, 2017
So great! #GLFW_APP_ICON preprocessor setting will change our lives forever! I'm not quite done with my current projet but I intend to keep on using CerberusX for the next one so thanks a lot for keeping it alive Mike and everyone involved!
 

MikeHart

Administrator
Joined
Jun 19, 2017
Location
Germany
I have uploaded the OSX version too. Sadly it is still an older version of TED as QT 5.9.2 doesn't let me compile it anymore with the latest XCode version. Complains about missing standard header files and over stuff. :confused:

Edit: I think I need to use different settings in QT. Will see what the next days bring.
 
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dawlane

Active Member
CX Code Contributor
Joined
Jun 21, 2017
Don't ask me to do a Linux version. I'm too stressed out with moving to a new house and I'm not happy that the Fridge Freezer has just died and there is still the decorating to pay for and carpets to buy. I wonder if I can get a lone from the International Monetary Fund?

I wonder if I can get the doctor to give me happy pills?
 

MikeHart

Administrator
Joined
Jun 19, 2017
Location
Germany
I'm too stressed out with moving to a new house and I'm not happy that the Fridge Freezer has just died and there is still the decorating to pay for and carpets to buy. I wonder if I can get a lone from the International Monetary Fund?

I wonder if I can get the doctor to give me happy pills?
I am sorry to hear that, I mean all the troubles you have to go through. I hope things will get better for you soon.
Don't ask me to do a Linux version.
No need to, I am able to create them now myself. Thank you for your help in the past.
 

dawlane

Active Member
CX Code Contributor
Joined
Jun 21, 2017
I am sorry to hear that, I mean all the troubles you have to go through. I hope things will get better for you soon.
Thanks Mike. I'll manage, but I swear to what deity I still believe in, that if the car breaks down and needs an expensive repair. I'm going to spend the all money needed for everything on drink and a gun. At least when they find my body it will be that well preserved they won't need to embalm it.:rolleyes:
 
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