Dubbsta
Active member
- Joined
- Jul 13, 2017
- Messages
- 208
i did object pool for this. when collision happens score and sound go crazy and wont stop, if i do a
hit = true and hit = false outside of this block sound wont play and no scrore??? can someone tell me what im doing wrong
hit = true and hit = false outside of this block sound wont play and no scrore??? can someone tell me what im doing wrong
Code:
For Local i:Bullets = eachin bulletList
i.fy -= i.bspeed * dt.delta
If i.fx > bx - 45 and i.fx < bx + 45 and i.fy > by + 10 and i.fy < by + 70 Or i.fx > bx - 23 and i.fx < bx +23 and i.fy > by +70 and i.fy - 8< by + 90 Or i.fy <0
i.visible = False
score += 10
Benergy -= 1
PlaySound(hitsnd,1,0)
End
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