Linux GLFW build error

Paul59

Active Member
CX Code Contributor
Joined
Dec 13, 2018
Location
UK
Did a fresh install of Linux Mint a few weeks ago, now CX is giving me this error when trying to build a game for glfw:

TRANS cerberus compiler V2019-02-21
Parsing...
Semanting...
Translating...
Building...
gcc -O0 -Wno-int-to-pointer-cast -Wno-free-nonheap-object -Wno-unused-result -I../glfw3/include -I../openal/include -I../stb -I../glfw3/deps -I../glfw3/deps/vulkan -D_GLFW_HAS_GLXGETPROCADDRESS -pthread -c -o build/Debug/context.o ../glfw3/src/context.c
In file included from ../glfw3/src/../include/GLFW/glfw3.h:133:0,
from ../glfw3/src/internal.h:47,
from ../glfw3/src/context.c:28:
/usr/lib/gcc/x86_64-linux-gnu/7/include/stdint.h:9:16: fatal error: stdint.h: No such file or directory
# include_next <stdint.h>
^~~~~~~~~~
compilation terminated.
Makefile:59: recipe for target 'build/Debug/context.o' failed
make: *** [build/Debug/context.o] Error 1
TRANS FAILED: Error executing 'make CCOPTS=" -O0" LDOPTS=" " LIBOPTS=" -lopenal" OUT="Debug/CerberusGame"', return code=512
Done.


The file referred to (/usr/lib/gcc/x86_64-linux-gnu/7/include/stdint.h) does exist but I don't know what the #include_next directive does.

Any suggestions please?

Paul

PS The HTML5 target works fine
 

dawlane

Active Member
CX Code Contributor
Joined
Jun 21, 2017
What version of Linux Mint, GCC and libstdc++?
Are all development packages installed?
Has the system had any caution updates installed?

The #include_next preprocessor directive is used any other header file with the same name. There is usually a #ifndef variable somewhere it to indicate if the file have already been included.
 

Paul59

Active Member
CX Code Contributor
Joined
Dec 13, 2018
Location
UK
Thanks for that.

It's Mint 19.1 XFCE with gcc (Ubuntu 7.4.0-1ubuntu1~18.04.1) 7.4.0 and libstdc++.so.6.0.25

Not sure what you mean by a 'caution update'?

I've got libglfw3-dev installed, is there a list somewhere of what dev packages are required by CX?

EDIT: OpenAL dev is also installed
 
Last edited:

Paul59

Active Member
CX Code Contributor
Joined
Dec 13, 2018
Location
UK
Thanks again, all sorted now. And sorry for not finding your thread - I'd even replied to it!
 
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