zxretrosoft
Member
- Joined
- Jul 1, 2017
- Messages
- 32
Hello friends,
Please advise
A few years ago I programmed board game "Přes palubu" (English =>"Overboard") by the Czechoslovak original game (modification of the Alex Randolph's game from 1977).
https://play.google.com/store/apps/details?id=com.zxretrosoft.prespalubu
https://www.instaluj.cz/pres-palubu
And now I have one idea...
I would like to make this game for 2 players over the internet. Sorry if my question is too naive or too complicated. I am a complete amateur for server solutions.
I can program the game in CX/MX.
This is not a problem (it will be easier because there will not be AI).
So, target can be in HTML5/JS. But how to do the communication? If I have a game in CX (HTML5 / JS), would anyone be able to help? It is too difficult? And is the right way to do it with CX?
Thank you in advance for any help!
Please advise
A few years ago I programmed board game "Přes palubu" (English =>"Overboard") by the Czechoslovak original game (modification of the Alex Randolph's game from 1977).
https://play.google.com/store/apps/details?id=com.zxretrosoft.prespalubu
https://www.instaluj.cz/pres-palubu
And now I have one idea...
I would like to make this game for 2 players over the internet. Sorry if my question is too naive or too complicated. I am a complete amateur for server solutions.
I can program the game in CX/MX.
This is not a problem (it will be easier because there will not be AI).
So, target can be in HTML5/JS. But how to do the communication? If I have a game in CX (HTML5 / JS), would anyone be able to help? It is too difficult? And is the right way to do it with CX?
Thank you in advance for any help!
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