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Release compile fails

Joined
Nov 26, 2017
Messages
59
When trying to compile in release mode, I get this:

fatal error: file '/Users/layoutcenter/Desktop/8 player arcade/yodasvideoarcade.buildv2017-10-24/glfw3/xcode/CerberusGame_Prefix.pch' has been modified since the precompiled header '/var/folders/3v/g94x5s108xlgcj008k90s5v80000gp/C/com.apple.DeveloperTools/6.2-6C131e/Xcode/SharedPrecompiledHeaders/CerberusGame_Prefix-aqwwjbjhmvqphsgcigkrkzeaqrxq/CerberusGame_Prefix.pch.pch' was built

note: please rebuild precompiled header '/var/folders/3v/g94x5s108xlgcj008k90s5v80000gp/C/com.apple.DeveloperTools/6.2-6C131e/Xcode/SharedPrecompiledHeaders/CerberusGame_Prefix-aqwwjbjhmvqphsgcigkrkzeaqrxq/CerberusGame_Prefix.pch.pch'

TRANS FAILED: Error executing 'xcodebuild -configuration Release', return code=16640

However, in debug mode, it works.

I already deleted the build-folder, but no change.

Any idea?
 
What do you mean by "temperated with the project"?
I'm only writing code in Ted and compiling it, nothing else.
I don't use xcode in any way.
Also I can't find any file with ".pch.pch" on my computer.
What could I do wrong?
 
Ok, I thought you changed the template or the project after being build.

There is a more recent version of CX out now, could you please try that?
 
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